UJS How to be SAFR
Fire / EMS How To Use
Overview
This guide explains the main Fire / EMS commands, controls, tools, and scene-use expectations for Praxis RP.
Fire / EMS roleplay should focus on:
Scene safety
Realistic apparatus placement
Patient care
Fire suppression
Rescue operations
Team communication
Proper use of equipment
Professional scene management
Getting Started
Before Going On Duty
Before beginning Fire / EMS duty, complete the following:
- Put on the correct Fire / EMS uniform.
- Turn on your fire pager.
- Get your medical permissions.
- Open or confirm access to the fire menu.
- Subscribe to the correct Area of Patrol if required.
- Confirm your radio is working.
- Stage your apparatus properly.
- Make sure you understand the tools you are using.
- Respond professionally to all calls.
Fire Pager
Use this command to turn on your fire pager:
/pager fire
This allows you to receive fire-related pager notifications.
Medical Permissions
Use this command to get medical permissions:
/umems
This gives access to EMS patient-care actions through Third Eye.
/umems before beginning patient care.EMS Third Eye Actions
After using /umems, use Third Eye on the patient to access EMS actions.
| Third Eye Action | Use |
|---|---|
assess | Assess the patient's condition and injuries |
stabilize | Stabilize the patient and prevent further deterioration |
cpr | Perform CPR on an unresponsive patient |
revive | Revive the patient when appropriate |
treat | Treat injuries or medical issues |
/umems.Quick Command List
Fire / EMS Commands
| Command | Use |
|---|---|
/pager fire | Turns the fire pager on |
/umems | Gives medical permissions |
/openfiremenu | Opens the fire menu |
/throwbag | Uses the water rescue throw bag |
/jack setup | Sets up the inflatable jack |
/jack remove | Removes the inflatable jack |
/chock setup | Sets up vehicle wheel chocks |
/chock remove | Removes vehicle wheel chocks |
/rescuecushion setup | Sets up the rescue cushion |
/rescuecushion remove | Removes the rescue cushion |
/watermonitor setup | Sets up the water monitor |
/watermonitor remove | Removes the water monitor |
/fan setup | Sets up the ventilation fan |
/fan remove | Removes the ventilation fan |
/spreaders | Equips or uses hydraulic spreaders |
/saw | Equips or uses the saw |
/driptorch | Equips or uses the drip torch |
/investigate | Investigates fire residue after a fire |
/uselighter | Attempts to ignite what you are aiming at |
/setupvehicle | Sets up the current smart fire vehicle |
/resetvehicle | Resets the current smart fire vehicle |
/entercage | Enters an apparatus cage |
/exitcage | Exits an apparatus cage |
/scbarefill | Refills SCBA at allowed refill points |
setup and remove. If a command does not work, make sure the full command was typed correctly.Fire Menu
Open Fire Menu
The fire menu can be opened using the keybind:
| Action | Key |
|---|---|
| Open Fire Menu | U |
The fire menu can also be opened using:
/openfiremenu
The fire menu is used for fire operations, patrol subscriptions, incident management, and fire-related features.
Area of Patrol
Fire incidents are organized by Area of Patrol.
| AOP | Label | Minimum Firefighters |
|---|---|---|
city | City | 1 |
sandy | Sandy Shores | 2 |
paleto | Paleto Bay | 3 |
all | All Zones | Activates all zones |
Smart Fire Incidents
Incident Types
Smart fire incidents may include:
Structure fires
Wildfires
Vehicle fires
Vehicle rescues
Smoke investigations
Explosion-based fires
Scenario-based fire calls
Fire Notifications
Fire dispatches may show as:
Fire
Smoke
Dispatch
Structure Fire
Wildfire
Vehicle Fire
Vehicle Rescue
Rescue
Investigation
Automatic Incident Scaling
The fire system can automatically scale incidents based on how many firefighters are actively subscribed.
| Firefighters | Max Active Incidents |
|---|---|
0 | 0 |
1 | 1 |
2 | 2 |
3 | 3 |
4 | 4 |
5 | 5 |
Current difficulty preset:
| Setting | Value |
|---|---|
| Difficulty | normal |
| Spawn Chance | 60% |
| Outdoor Weight | 1.0 |
| Indoor Weight | 1.5 |
| Vehicle Weight | 2.0 |
Smoke Incidents
Smoke Calls
Smoke calls are dispatched when smoke is reported but the fire source has not been found.
Smoke incidents may show:
Smoke effects
Yellow / grey map blip
FD tablet card
Investigation prompt
Smoke Investigation Control
| Action | Key |
|---|---|
| Investigate Smoke | E |
How To Clear Smoke
Smoke incidents can be cleared by:
- Walking up to the smoke.
- Pressing
Ewhile in range. - A real fire spawning near the smoke.
- An admin manually clearing the smoke.
Fire Suppression
Suppression Tools
| Equipment | Effective Use |
|---|---|
| Fire Extinguisher | Small fires and short-range suppression |
| Hose Line | Larger fires and normal structure / vehicle fire attack |
| Deck Gun | Apparatus-mounted water stream |
| Water Monitor | Defensive water flow and larger exterior operations |
| Supply Line | Long-term water supply |
| SCBA | Interior fire and smoke operations |
Extinguisher
Fire extinguishers are used for smaller fires and close-range fire suppression.
| Setting | Value |
|---|---|
| Max Extinguisher Distance | 8.0 meters |
| Use | Small fires and close-range suppression |
Hose Line
Hose lines are used for standard fire attack.
| Setting | Value |
|---|---|
| Max Hose Distance | 28.0 meters |
| Direct Hit Radius | 0.85 |
| Splash Radius | 1.75 |
Deck Gun
The deck gun is enabled on supported fire apparatus.
The deck gun uses the apparatus-mounted water cannon and is intended for larger exterior fire suppression.
| Setting | Value |
|---|---|
| Deck Gun Enabled | true |
| Vehicle Weapon | water_cannon |
| Use | Large exterior fire suppression |
Fire Hose System
Hose Controls
| Action | Key |
|---|---|
| Interact | E |
| Grab Fire Extinguisher | E |
| Shoot Hose | Left Mouse Button |
| Drop Hose | E |
| Grab Line | Z |
| Pick Up Hose | G |
| Open Display Prompt | G |
| Switch Water / Foam Type | G |
| Increase Pressure | Arrow Up |
| Decrease Pressure | Arrow Down |
How To Use A Hose
- Go to the fire apparatus.
- Use Third Eye or press
Ewhen prompted to grab the hose. - Pull the hose toward the fire.
- Aim at the fire.
- Hold
Left Mouse Buttonto spray water. - Use
Arrow UporArrow Downto adjust pressure. - Press
Gwhen prompted to open the display or switch hose type. - Return to the apparatus and press
Eto store the hose.
Hose Messages
| Message | Meaning |
|---|---|
Press E to grab hose | You can pull a hose from the apparatus |
Press E to store hose | You can store the hose back on the apparatus |
Press G to pick up the hose | Pick up a dropped hose |
Press G to open display | Open the hose display |
Tank is empty | The apparatus has no water |
Pump is not engaged | The pump needs to be activated |
Attack line discharge is not open | Open the discharge before flowing water |
Maximum pressure reached | Pressure cannot go higher |
Minimum pressure reached | Pressure cannot go lower |
Supply Line / Hydrant System
Supply Line Controls
| Action | Key |
|---|---|
| Connect / Disconnect Hydrant Line | Z |
| Start / Stop Filling Tank | H |
How To Use A Supply Line
- Position the apparatus near a hydrant or water supply.
- Press
Zto connect the line. - Press
Hto start filling the tank. - Press
Hagain to stop filling. - Press
Zto disconnect the line.
Water Monitor
Commands
/watermonitor setup
Sets up a portable water monitor.
/watermonitor remove
Removes a portable water monitor.
Water Monitor Controls
| Action | Key |
|---|---|
| Toggle Water Monitor | E |
| Adjust Pitch Up | Arrow Up |
| Adjust Pitch Down | Arrow Down |
| Confirm Positioning | Enter |
How To Use
- Stand outside of a vehicle.
- Use
/watermonitor setup. - Position the water monitor.
- Press
Enterto confirm placement. - Press
Eto toggle water flow. - Use
Arrow UpandArrow Downto adjust pitch. - Use
/watermonitor removewhen finished.
SCBA System
SCBA Controls
| Action | Key |
|---|---|
| Toggle SCBA | J |
| Toggle SCBA Light | K |
| Toggle PASS Alarm | H |
How To Use SCBA
- Equip the correct SCBA outfit or gear.
- Press
Jto toggle SCBA. - Press
Kto toggle the SCBA light. - Press
Hto toggle the PASS alarm. - Monitor your air pressure while operating in smoke or fire conditions.
SCBA Information
| Feature | Details |
|---|---|
| Starting Pressure | 330 bar |
| Max Dial | 400 bar |
| Air Unit | bar |
| Normal Drain | 0.5 bar per second |
| SCBA Light | K |
| PASS Alarm | H |
| SCBA Refill Command | /scbarefill |
SCBA Refill
Use this command at approved refill points:
/scbarefill
Fire Investigation
Command
/investigate
The investigation command is used to inspect an area for fire residue after a fire.
How To Use
- Wait until the fire is extinguished.
- Move near the suspected origin area.
- Use
/investigate. - Allow the investigation action to complete.
- Review the result.
Possible Investigation Results
| Result | Meaning |
|---|---|
Inspecting the area for fire residue | Investigation is in progress |
No conclusive fire residue found | No clear evidence was found |
Evidence found | A possible fire cause was detected |
You must use a fire_toolkit | An item may be required if enabled |
Lighter / Arson Tool
Command
/uselighter
The lighter command attempts to ignite what the player is aiming at.
How It Works
The lighter may be used on:
Vehicles
Flammable surfaces
Certain materials
Other valid targets depending on the scene
Ignition Requirements
| Requirement | Details |
|---|---|
| Max Distance | 4.0 meters |
| Default Chance | 15% |
| Vehicle Chance | 50% |
| Ped Chance | 5% |
Lighter Messages
| Message | Meaning |
|---|---|
The fire caught | Ignition succeeded |
The spark fizzled out | Ignition failed |
You are too far away or not aiming at anything | Move closer and aim correctly |
You must aim at the engine, exhaust, gas tank, or tires | Vehicle ignition requires correct aim |
It's too dangerous to start a fire right now | Not enough firefighters are available if firefighter requirement is enabled |
Vehicle Fires
Vehicle Fire Behavior
Vehicle fires may start from:
Major crashes
Vehicle damage
Engine failure
Explosion events
Manual or scenario-based fire starts
Arson using the lighter system
Vehicle Fire Factors
| Factor | Details |
|---|---|
| Minimum Impact Speed | Around 35 km/h for normal fire chance |
| Full Failure Speed | Around 110 km/h with severe damage |
| Override Full Failure Speed | Around 220 km/h |
| Base Chance | 12% |
| Fire Type | electrical |
| Submerged Vehicles | Vehicle fires may be blocked or extinguished underwater |
Vehicle Rescue
Vehicle Rescue Behavior
Vehicle rescue calls may involve:
Major collisions
Entrapment
Vehicle fire
Victim rescue
Tow response after scene stabilization
Rescue Prompts
| Prompt | Use |
|---|---|
Press E to carry victim | Carry or grab the victim |
Checking patient vitals | Patient check is in progress |
Press G to secure victim in ambulance | Secure patient for transport |
Press G to drop victim | Drop or release the victim |
Water Rescue Throw Bag
Command
/throwbag
The throw bag is used for water rescue situations. It deploys a rope that can assist with pulling a person back in.
How To Use
- Stand outside of a vehicle.
- Face the person needing rescue.
- Use
/throwbag. - If a player is found, the throw bag will deploy.
- The rope will begin pulling the player in.
Inflatable Jack
Commands
/jack setup
Sets up an inflatable jack near the closest vehicle.
/jack remove
Removes the inflatable jack.
How To Use
- Stand near the vehicle.
- Use
/jack setup. - Control the inflatable jack.
- Use the height controls to raise or lower it.
- Press
Enterwhen finished. - Use
/jack removewhen the operation is complete.
Inflatable Jack Controls
| Action | Key |
|---|---|
| Adjust Height Up | Arrow Up |
| Adjust Height Down | Arrow Down |
| Confirm / Stop Control | Enter |
Vehicle Chocks
Commands
/chock setup
Places wheel chocks on the nearest vehicle.
/chock remove
Removes wheel chocks from the nearest vehicle.
How To Use
- Stand near the vehicle.
- Use
/chock setup. - Confirm the chocks are placed.
- Use
/chock removewhen they are no longer needed.
Rescue Cushion
Commands
/rescuecushion setup
Sets up a fire rescue cushion.
/rescuecushion remove
Removes the fire rescue cushion.
How To Use
- Stand outside of a vehicle.
- Use
/rescuecushion setup. - Position the rescue cushion.
- Press
Enterto finish placement. - Use
/rescuecushion removewhen done.
Rescue Cushion Controls
| Action | Key |
|---|---|
| Confirm Placement | Enter |
Stretcher System
Stretcher Controls
| Action | Key |
|---|---|
| Open Menu | Y |
| Take Bed | E |
| Do Action | E |
| Remove Bed From Vehicle | E |
| Release Bed | B |
| Put Bed Into Vehicle | E |
| Get Out Of Bed | E |
| Open / Close Doors | E |
| Extend Powerload | Z |
| Take / Stow Stretcher | G |
| Extra 1 | Caps Lock |
E. Watch the on-screen prompts and move around the stretcher or ambulance if the prompt does not appear.Ventilation Fan
Commands
/fan setup
Sets up a ventilation fan.
/fan remove
Removes the ventilation fan.
Fan Controls
| Action | Key |
|---|---|
| Toggle Fan | G |
How To Use
- Use
/fan setup. - Place the fan near the smoke area.
- Press
Gto toggle the fan. - Use
/fan removewhen finished.
Forcible Entry Tools
Spreaders
Use this command to equip or use hydraulic spreaders:
/spreaders
Saw
Use this command to equip or use the saw:
/saw
Halligan
The Halligan is used for forcible entry and door work.
Door / Tool Controls
| Action | Key |
|---|---|
| Break / Force Door | Enter |
Drip Torch
Command
/driptorch
The drip torch is used for controlled fire operations, including wildfire and controlled burn roleplay.
Station Alert
Station Alert Information
Station alert may control:
Station tones
Station lights
Bay doors
Call screens
Traffic signals
Dispatch notifications
Pager triggers
Station Alert Behavior
Alert tones may play.
Station lights may activate.
Bay doors may open.
Call screens may display call information.
Doors and lights may reset after a set time.
Fire pagers may activate.
Fire Apparatus / Smart Vehicle Commands
Setup Vehicle
Use this command to set up the current smart vehicle:
/setupvehicle
Reset Vehicle
Use this command to reset the current smart vehicle:
/resetvehicle
Cage Commands
Use this command to enter an apparatus cage:
/entercage
Use this command to exit an apparatus cage:
/exitcage
How To Use The Smart Vehicle Ladder
1. Setup The Vehicle
Get in the driver seat first. If it does not auto-setup, run:
/setupvehicle
2. Start Controlling
Stand near the vehicle, or stay in the driver seat if your vehicle supports driving control.
Press:
| Action | Key |
|---|---|
| Start / Stop Controlling | X |
This starts or stops controlling the smart vehicle.
3. Extend The Ladder
While controlling the vehicle, hold:
| Action | Key |
|---|---|
| Extend Ladder | Left Shift |
4. Retract The Ladder
While controlling the vehicle, hold:
| Action | Key |
|---|---|
| Retract Ladder | Left Ctrl |
5. Move The Ladder
Use these while controlling:
| Action | Key |
|---|---|
| Rotate Ladder Left | A |
| Rotate Ladder Right | D |
| Raise Ladder Up | W |
| Lower Ladder Down | S |
6. Move The Cage / End Piece
Use these while controlling:
| Action | Key |
|---|---|
| Rotate Ladder End Piece | Arrow Up |
| Rotate Ladder End Piece | Arrow Down |
| Rotate Ladder Cage | Arrow Left |
| Rotate Ladder Cage | Arrow Right |
7. Use The Outriggers
Use these while controlling:
| Action | Key |
|---|---|
| Extend Outriggers | Page Up |
| Retract Outriggers | Page Down |
| Extend Outrigger Feet | Insert |
| Retract Outrigger Feet | Home |
8. Enter / Exit The Cage
To enter the cage near the truck:
/entercage
To exit the cage:
/exitcage
If needed, press X again inside the cage to control from the cage.
9. Control Panel Menu
If your vehicle has the menu enabled:
| Action | Key |
|---|---|
| Open / Toggle Control Panel Menu | K |
10. Water Monitors
If your truck has water monitors:
| Action | Key |
|---|---|
| Toggle Water Monitors | H |
11. Reset The Vehicle
If the ladder or props get stuck, get in the vehicle and run:
/resetvehicle
Extra Keybind
Your config also has:
| Action | Key |
|---|---|
| Attach / Detach Dynamic Vehicle Attachment | E |
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Positioning Controls
Some fire scripts include positioning modes for placing objects, adjusting equipment, or configuring offsets.
Common Positioning Controls
| Action | Key |
|---|---|
| Move Down | Page Up |
| Move Up | Page Down |
| Move Backward | Arrow Down |
| Move Forward | Arrow Up |
| Move Left | Arrow Left |
| Move Right | Arrow Right |
| Confirm | Enter |
Enter to confirm.Admin Fire Commands
Admin Commands
| Command | Use |
|---|---|
/startfire | Opens the start fire panel |
/stopfire | Stops a specific fire or the nearest fire |
/stopallfires | Stops all active fires |
/startsmoke | Opens the create-smoke panel |
/stopsmoke | Stops a smoke incident |
/autofires | Controls or checks automatic fires |
/firedebug | Toggles fire debug mode |
/hosedebug | Toggles hose debug mode |
/firedumpjson | Dumps fire JSON data |
Scene Safety
Fire Scene Priorities
- Life safety.
- Scene stabilization.
- Fire control.
- Search and rescue.
- Patient care.
- Property conservation.
- Overhaul and investigation.
Apparatus Placement
Good apparatus placement keeps the scene organized and realistic.
Do not block the entire road unless needed.
Leave room for additional apparatus.
Keep EMS access open.
Park uphill and upwind when possible.
Use cones, chocks, and traffic control when needed.
Stage apparatus based on the type of incident.
Keep water supply access open.
Rescue Operations
Vehicle Rescue
For vehicle rescue scenes, consider using:
Chocks
Inflatable jack
Spreaders
Saw
Stretcher
EMS care
Traffic control
Water Rescue
For water rescue scenes, consider using:
Throw bag
Staged rescue team
EMS standby
Scene command
Safe shoreline operations
High-Angle / Fall Rescue
For jump or fall scenes, consider using:
Rescue cushion
Stretcher
EMS care
Scene command
Traffic and crowd control
EMS Patient Care Flow
Suggested Patient Care Order
- Scene safety.
- Use Third Eye to
assess. - Use Third Eye to
stabilize. - Begin treatment with
treat. - Use
cprif the patient is unresponsive and CPR is appropriate. - Use
reviveonly when the scene and roleplay support it. - Move the patient to the stretcher.
- Transport or transfer care as needed.
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